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- function setup()
- {
- round = 1;
- player1score = 0;
- player2score = 0;
- choosesound.stop();
- landdata();
- definesounds();
- wait = 0;
- landdetail = 10;
- bombwide = bomb._width;
- bx = -10;
- by = 0;
- gravity = 0.8;
- upv = 0;
- leftv = 0;
- rightv = 10;
- power = 20;
- attachMovie("player1healthind","player1healthind",14);
- attachMovie("player2healthind","player2healthind",15);
- attachMovie("playertype2","player1",10);
- attachMovie("playertype2","player2",11);
- action = "Start new round";
- }
-